In a dystopian future where gambling has been made illegal across the united states, find yourself on the knives' edge in this tense gambling / management sim experience. 

The Team

- Dani Cervera - Systems Design

Henry Shotwell Programmer

Maher Fawaz - UI and Narrative Design

Sasha Tarasova Art

Tyler Ziegenfelder Programmer


How to Play "Scales"

The base goal is to end the game with the cards on your side of the field totaling closer to 0 than your opponent's Black cards are negative, red cards are positive and aces change the win condition to either being whoever has the highest score (red) or lowest score (black). Game ends when one player's side is full and each player may use an ante action each turn after playing a card. Ante actions include, ante one coin to flip a card up, ante two coins to draw a new hand or ante three coins to flip the side of the field that a card is on.


Download

Download
PCbuild.zip 82 MB

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